House Party 0.10.4 Stable Release


Hey guys!

 

Here’s House Party 0.10.4! We’ve worked hard on this one, so we hope you enjoy all of the new changes. This includes a brand new Stephanie story with 4 different endings, as well as a lot of other Easter eggs and updates. Enjoy!

 

CHANGE LOG:

 

  • Implemented new content to Stephanie’s character with 4 unique endings
  • Implemented “Follow Your Calling” Opportunity
  • Implemented “Apply Pressure” Opportunity
  • Implemented “Meltdown” Opportunity for Stephanie
  • Implemented “Special Tutor” Opportunity for Stephanie
  • Implemented “Drunk and Disorderly” Opportunity for Stephanie
  • Added new Missionary Sex Animations
  • Added new Doggiestyle Sex Animations
  • Added new Cowgirl Sex Animations
  • Added Beer Pong (Practice) Mini-Game
  • Freed up over 2GB of VRAM usage during runtime
  • Optimized the core code of the game to reduce spikes in performance
  • Drastically reduced loading screen time
  • Added new voice acting for Stephanie, Katherine, Derek, Madison, and Frank
  • Added background logic for Achievements system (Coming Soon!)
  • Completely revamped lighting and post processing
  • All rooms now have their own lighting “feel”
  • Added rocks to the back yard flower bed
  • Madison’s clothes have been updated
  • Added new kitchen lamp
  • Added new lamp model to the living room
  • Added new Study room lamp
  • Added new Master bedroom lamps
  • Added rocks for the flower bed
  • Added a new moon
  • Added illuminated windows to the neighbourhood
  • Animated the outside fire light
  • Changed room colors for Ashley’s and Study room
  • Added new Staircase lamp
  • Added new frank lamp
  • Added new nightstand lamps
  • Added paint covered Stephanie
  • Added paint covered bag
  • Fixed typos in the UI
  • Added a new kitchen light
  • Added new standing lamps
  • Added Gut Grip Interactive Item to the game
  • Added Motor Oil Interactive Item to the game
  • Added Paper Bag Interactive Item to the game
  • Added Paper Bag Crushed Item to the game
  • Added achievement UI
  • Changed hot tub reflections to be more accurate
  • Tweaked the fog effect
  • Optimized/reduced performance on reflections
  • Optimized all visual assets (Textures, models, etc.) for better performance “WantsToBeAlone” state no longer spams the Debug Log
  • Fixed rare occurrences where you could see the back of Rachael’s head through her hair
  • The “Turn” GameEvent is now logged correctly
  • Tweaked new sex animations
  • Stopped sex from starting in problematic places, the characters are now moved to a safe location first
  • Added extra code to check to make sure characters don’t get stuck after sex
  • Added Gamma slider
  • Fixed Vickie’s top becoming invisible sometimes
  • Fixed some cabinets having different color doors
  • Fixed upstairs doors having different colors in shading
  • Tweaked the lighting in the menu
  • Frank can no longer get stuck in the bathroom during the concussion route — FRANK SMASH
  • Katherine will always be able to leave the bathroom, regardless of progression/failure of “Follow your calling.
  • Brittney will no longer follow Steph at/in situations that wouldn’t allow for it.
  • Steph will approach the “Kat sick” situation without the player if needed — after 500 seconds since Kat entered the bathroom.
  • Fixed an issue with a graphical trailing effect in the Anti-Aliasing
  • Fixed an issue with light bleeding into the garage from the bedroom
  • Fixed an issue in the Custom Story Creator where values would default to “Amy”
  • Fixed an issue where characters would sometimes spin in place after a sex act
  • Fixed an issue where characters wouldn’t get re-dressed correctly after getting out of the hot tub if another character sat there before they left the area
  • Fixed an issue where sometimes characters won’t go to an important location after a game load if they were blocked previously
  • Fixed an issue where Motion Blur settings are not remembered correctly
  • Fixed an issue where saving a game with the file-name “1” or “2” caused a crash on load
  • Fixed an issue where Frank sometimes couldn’t see you through the liquor cabinet door
  • Fixed an issue where the escape menu can get stuck on the screen
  • Fixed an issue where the save menu takes a reaaaaaaallly long time to come up
  • Fixed an issue where Amy would have the bag in her hand on a game load
  • ChangeLocation events are now logged to the Debug Log
  • Beer Pong balls can no longer be grabbed in mid-air when in the middle of a practice game
  • Fixed a bug that was preventing Beer Pong balls from spawning in the right place or always returning to their container/spawner
  • Minor tweaks to beer pong and minigame physics attributes
  • Tweaked kitchen and slider door colliders in order to prevent small items from getting stuck or disappearing
  • Various ChangeLocation events and their reasons for occurring are now logged in the debug log
  • Further save/load game naming convention and file system constraints added to prevent some of the rarer Save/Load issues
  • Tweaked NoLoitering zone sizes to better reflect the geometry of high-traffic areas that the NoLoitering AI uses to prevent pathing “traffic jams”
  • Changed NoLoitering behavior to take into account a wider array of possible character states
  • Any characters put into an indisposed state (like concuss or drunk) will now eventually return to normal
  • Fixed disappearing characters during sex scenes sometimes
  • Fixed some clothing clipping through characters
  • Fixed a bug that was causing beer pong items to move or clip into each other upon loading a saved game
  • Overwriting a save game will now properly overwrite or add to the Photos collection attached to that save
  • Debug Log now correctly Logs True/False Values for EventTriggers -> Set Enabled
  • Saving and Loading a game Named ‘1’, ‘2’, etc. that had pictures attached no longer causes a hangs or crashes on the Loading screen
  • Debug Log timestamps now shown in the in-game debug window
  • All debug log timestamps are now evenly formatted
  • Tweaked areas of the house that would force a change in character location due to excessive loitering, and these events are now logged in the debug log
  • Added a state where characters will not slow down when approaching their move target
  • Fixed a rare issue where the game would crash when loading the game
  • Fixed some areas where NPCs were getting stuck when pathfinding
  • Fixed an issue with the hand cursor where it would sometimes disappear
  • Added a response from Ashley if you give her beer before you “meet” her
  • Fixed an issue where Kat would drop dialogue if you ask her to take a nude photo and you haven’t used the Camera on the SD card yet, but they are both in your inventory
  • Beer pong balls return to the spawner/container area after being used after a short delay, regardless of if they miss or score
  • Added a help text radial option to give instructions for how to play
  • If the beer pong container does not detect that enough playable balls are present, it will spawn more upon starting a new practice session
  • Further tweaked handcursor grab collider + grab functionality to improve player’s ability to pick up small objects
  • Fixed an issue that was causing character state transitions to be logged incorrectly in the debug log
  • Fixed minor bugs in command console combat command and miscellaneous feedback responses
  • Debug Log now properly logs all information for Clothing and SendEvent game events

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