House Party 0.10.4 Stable Release
House Party (Non-Explicit Version) » Devlog
Hey guys!
Here’s House Party 0.10.4! We’ve worked hard on this one, so we hope you enjoy all of the new changes. This includes a brand new Stephanie story with 4 different endings, as well as a lot of other Easter eggs and updates. Enjoy!
CHANGE LOG:
- Implemented new content to Stephanie’s character with 4 unique endings
- Implemented “Follow Your Calling” Opportunity
- Implemented “Apply Pressure” Opportunity
- Implemented “Meltdown” Opportunity for Stephanie
- Implemented “Special Tutor” Opportunity for Stephanie
- Implemented “Drunk and Disorderly” Opportunity for Stephanie
- Added new Missionary Sex Animations
- Added new Doggiestyle Sex Animations
- Added new Cowgirl Sex Animations
- Added Beer Pong (Practice) Mini-Game
- Freed up over 2GB of VRAM usage during runtime
- Optimized the core code of the game to reduce spikes in performance
- Drastically reduced loading screen time
- Added new voice acting for Stephanie, Katherine, Derek, Madison, and Frank
- Added background logic for Achievements system (Coming Soon!)
- Completely revamped lighting and post processing
- All rooms now have their own lighting “feel”
- Added rocks to the back yard flower bed
- Madison’s clothes have been updated
- Added new kitchen lamp
- Added new lamp model to the living room
- Added new Study room lamp
- Added new Master bedroom lamps
- Added rocks for the flower bed
- Added a new moon
- Added illuminated windows to the neighbourhood
- Animated the outside fire light
- Changed room colors for Ashley’s and Study room
- Added new Staircase lamp
- Added new frank lamp
- Added new nightstand lamps
- Added paint covered Stephanie
- Added paint covered bag
- Fixed typos in the UI
- Added a new kitchen light
- Added new standing lamps
- Added Gut Grip Interactive Item to the game
- Added Motor Oil Interactive Item to the game
- Added Paper Bag Interactive Item to the game
- Added Paper Bag Crushed Item to the game
- Added achievement UI
- Changed hot tub reflections to be more accurate
- Tweaked the fog effect
- Optimized/reduced performance on reflections
- Optimized all visual assets (Textures, models, etc.) for better performance “WantsToBeAlone” state no longer spams the Debug Log
- Fixed rare occurrences where you could see the back of Rachael’s head through her hair
- The “Turn” GameEvent is now logged correctly
- Tweaked new sex animations
- Stopped sex from starting in problematic places, the characters are now moved to a safe location first
- Added extra code to check to make sure characters don’t get stuck after sex
- Added Gamma slider
- Fixed Vickie’s top becoming invisible sometimes
- Fixed some cabinets having different color doors
- Fixed upstairs doors having different colors in shading
- Tweaked the lighting in the menu
- Frank can no longer get stuck in the bathroom during the concussion route — FRANK SMASH
- Katherine will always be able to leave the bathroom, regardless of progression/failure of “Follow your calling.
- Brittney will no longer follow Steph at/in situations that wouldn’t allow for it.
- Steph will approach the “Kat sick” situation without the player if needed — after 500 seconds since Kat entered the bathroom.
- Fixed an issue with a graphical trailing effect in the Anti-Aliasing
- Fixed an issue with light bleeding into the garage from the bedroom
- Fixed an issue in the Custom Story Creator where values would default to “Amy”
- Fixed an issue where characters would sometimes spin in place after a sex act
- Fixed an issue where characters wouldn’t get re-dressed correctly after getting out of the hot tub if another character sat there before they left the area
- Fixed an issue where sometimes characters won’t go to an important location after a game load if they were blocked previously
- Fixed an issue where Motion Blur settings are not remembered correctly
- Fixed an issue where saving a game with the file-name “1” or “2” caused a crash on load
- Fixed an issue where Frank sometimes couldn’t see you through the liquor cabinet door
- Fixed an issue where the escape menu can get stuck on the screen
- Fixed an issue where the save menu takes a reaaaaaaallly long time to come up
- Fixed an issue where Amy would have the bag in her hand on a game load
- ChangeLocation events are now logged to the Debug Log
- Beer Pong balls can no longer be grabbed in mid-air when in the middle of a practice game
- Fixed a bug that was preventing Beer Pong balls from spawning in the right place or always returning to their container/spawner
- Minor tweaks to beer pong and minigame physics attributes
- Tweaked kitchen and slider door colliders in order to prevent small items from getting stuck or disappearing
- Various ChangeLocation events and their reasons for occurring are now logged in the debug log
- Further save/load game naming convention and file system constraints added to prevent some of the rarer Save/Load issues
- Tweaked NoLoitering zone sizes to better reflect the geometry of high-traffic areas that the NoLoitering AI uses to prevent pathing “traffic jams”
- Changed NoLoitering behavior to take into account a wider array of possible character states
- Any characters put into an indisposed state (like concuss or drunk) will now eventually return to normal
- Fixed disappearing characters during sex scenes sometimes
- Fixed some clothing clipping through characters
- Fixed a bug that was causing beer pong items to move or clip into each other upon loading a saved game
- Overwriting a save game will now properly overwrite or add to the Photos collection attached to that save
- Debug Log now correctly Logs True/False Values for EventTriggers -> Set Enabled
- Saving and Loading a game Named ‘1’, ‘2’, etc. that had pictures attached no longer causes a hangs or crashes on the Loading screen
- Debug Log timestamps now shown in the in-game debug window
- All debug log timestamps are now evenly formatted
- Tweaked areas of the house that would force a change in character location due to excessive loitering, and these events are now logged in the debug log
- Added a state where characters will not slow down when approaching their move target
- Fixed a rare issue where the game would crash when loading the game
- Fixed some areas where NPCs were getting stuck when pathfinding
- Fixed an issue with the hand cursor where it would sometimes disappear
- Added a response from Ashley if you give her beer before you “meet” her
- Fixed an issue where Kat would drop dialogue if you ask her to take a nude photo and you haven’t used the Camera on the SD card yet, but they are both in your inventory
- Beer pong balls return to the spawner/container area after being used after a short delay, regardless of if they miss or score
- Added a help text radial option to give instructions for how to play
- If the beer pong container does not detect that enough playable balls are present, it will spawn more upon starting a new practice session
- Further tweaked handcursor grab collider + grab functionality to improve player’s ability to pick up small objects
- Fixed an issue that was causing character state transitions to be logged incorrectly in the debug log
- Fixed minor bugs in command console combat command and miscellaneous feedback responses
- Debug Log now properly logs all information for Clothing and SendEvent game events
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House Party (Non-Explicit Version)
Edgy Comedy Adventure (Non-Explicit)
Status | Released |
Author | eekgames |
Genre | Adventure, Puzzle |
Tags | 3D, Comedy, Exploration, First-Person, Narrative, Open World, Romance, sexy, Story Rich |
Languages | English |
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